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Making Media – Reflections on the Shifts and Swerves of the Global Games Industry

Making Media Cover

Making Media Cover

Abstract: The games industry is only thirty years old and has already undergone major shifts and changes. Console companies once dominated the field, but the rise of apps and games on smartphones has disrupted the industry. Using an ethnographic study among game developers as a yardstick, this chapter discusses what has changed and what has stayed the same in the global games industry over the years.

This book, Making Media: Production, Practices, and Professions, will be released in early 2019. More information can be found on Amsterdam University Press’ website.

About Casey O'Donnell

Casey O'Donnell is an Associate Professor in the Department of Media and Information at Michigan State University. He is part of the games faculty and Games for Entertainment and Learning (GEL) lab at MSU. He is also part of the game development collective Affinity Games. His research examines the creative collaborative work of videogame design and development. This research examines the cultural and collaborative dynamics that occur in both professional "AAA" organizations and formal and informal "independent" game development communities. His research has spanned game development companies from the United States to India. His research examines issues of work, production, copyright, as well as third world and postcolonial aspects of the videogame development workplace.

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