So, as you can see I’m playing with water and fire a bit this summer. I’m not entirely happy with the way that the brush system worked out on the little water guy, but all in all not too bad. I’m not sure how well the transparency of the brush has worked, but I’ll get a sense of that in a bit as I start tiling the image on the screen. The next component of what I’ve done is create feet and animations of those feet and assembled them into PNG files which can then be animated on the screen. I’ll post these assembled PNG files next. Once I’ve done one set of animations, I’ll work on some other poses for each fo the water/fire characters.
Again, I used similar methods for this drawing, though the real experiment was in determining how to use the brush system of Pixelmator, which for a geek like me was probably more fun than it ought to have been.
I am assembling these together in a simple little iPhone/iPod Touch application while preparing a syllabus for an iPhone class based heavily on the Stanford iPhone class, though our emphasis will be more on the technology and design for it than the particularly computer science focus of the Stanford course.