Author: admin
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The Dissertation is Live
My dissertation is now officially online. I’d not posted the file directly, because I assume that RPI’s servers are doing some sort of tracking that I will likely be less inclined to do. It also makes sense to encourage people hoping to download the document should be getting it from a single source, rather than…
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A New Breed of Spam? Or Just a Wrong Address?
I’ve recently received a couple of strange emails. Initially I thought that they had simply been sent to the wrong email address, mistaking me for someone else. But then, as I read them a bit more carefully, I got the sense that they were simply too vague, that there was something wrong with them. Is…
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Post GGDA Meeting Follow-Up
After the break you can read the text of an email that was sent out to Clinton Lowe and the attendees of our first Athens GGDA/IGDA meeting. Overall the event was very successful. I think we came away with a core group of people interested in making the chapter a success. I think the chapter…
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Some New House Photos
I’ve been meaning to post these for a while, but we only recently got DSL up and running at the new place, so it has been difficult to get these posted somewhere. The full album can be seen here. We’ve posted some photos of the new house. Now keep in mind that this is pre-cleaning…
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Inaugural Athens Chapter GGDA/IGDA Meeting Today
The Inaugural Meeting of the Athens Chapter of Georgia Game Developers Association (which I’m hoping will be co-branded as an IGDA chapter as well) will be today, November 11th, at the Pub at Gameday. The full annoucement of the event can be found on the GGDA website. The synopsis listed on the site is: The…
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iDMAa 2008: Keynote Day 3 – Pat Aufderheide
Day 3 began with Pat Aufderheide of the Center for Social Media at American University delivering a keynote entitled, “Why the Digital Future is More Copyright Friendly than You Think.” The two words that she believes makes this difference are, “Fair Use.” It was an excellent talk, hoping to connect the worlds of digital media…
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iDMAa 2008: Gaming and Virtual Worlds – Day 2
What was perhaps most interesting about this panel was actually what was not said. The panel in many respects represented the (dis)connect between departments and disciplines surrounding (video)game development. One presenter seemed to even embody the kind of (inter)disciplinary divide. One panelist actually said they didn’t understand why they were even on this particular panel,…
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iDMAa 2008: Keynote – Social Experience Design
Day 2 started off with Ruben Steige of Millions of US talking about Social Experience Design. I think one of the key takeaway elements of this talk is that, “entertainment has always been social.” In part because of a second shift in how people interact with media Ruben spent the majority of his talk examining…
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iDMAa 2008: Reflections on Day 1
iDMAa certainly started things off on the right foot. Though I gained membership in the organization when I joined the University of Georgia and the New Media Institute, I didn’t know much about the organization until Scott Shamp sent me his Podcast talking about last years events. It of course helped that the event was…
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Moving 2.0
Moving into our new pad and hemoraging money. The closing went well, although the now separated couple across the table definitely made the experience tense. On the upside, since it was Halloween, there was a giant bowl of candy. The new place is great, though we have been cleaning for nearly two days straight. The…