Aug 182009
 
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OMG, the eyeball pain is clear: http://bit.ly/2g4ZxV [#]
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Why is it that I have a soft place in my heart for 80’s cover songs? I kind of resent my desire: http://bit.ly/ajnBT [#]
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#GDC2010 submissions made. If my batting average is to be maintained, I must get in this year. For some reason, I doubt it. [#]
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Athens Summer Game Jam (#ASGJ) starting up at 5PM tonight. I wish I’d had more sleep, its gonna be a long weekend. [#]
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#ASGJ has begun. To play with kudzu or not? [#]
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#ASGJ general game/mechanic brainstorming. [#]
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#ASGJ eliminating an idea for now… [#]
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#ASGJ Everyone seems settled on idea for the time being. Concepts and core mechanics seem down. Implementation in #Unity3D begins tomorrow. [#]
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#ASGJ tomorrow should be interesting. Engineering has a pretty clear shot, art production should begin in earnest. Yay for game jam! [#]
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Game developers: Really so hard to hit a deadline? Oh wait… RE @tinysubversions Note: GDC submission deadline extended http://bit.ly/3BB3S [#]
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Going to sic designers on level creation very soon at #ASGJ. #Unity3D continues to make me very happy. [#]
 Posted by at 4:15 am
Aug 032009
 
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To Sen. Saxby Chambliss: Please vote for meaningful health insurance reform http://bit.ly/12Gtt3 #hc09 #GA #30605 [#]
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Amen! RT @bbrathwaite: Can I get an amen? RT @ibogost: but points and levels aren’t what make games gamey. Rules and processes are. [#]
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QS: What would your Twitter op-codes be? RT, BR, QS, IG, FU, … Making the Internets more cryptic one social network at a time. [#]
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 Posted by at 10:13 pm
Jul 292009
 
Siochan Leat

Siochan Leat

Its taken me a long time to sit down and digest all that I’ve read about Train and Siochan Leat (aka “The Irish Game”) as well as my own experiences playing the games and watching them get played. I know, a good academic like me ought to be able to come up with something worthwhile in under a day or so and a blogger within hours, right? I suppose, but occasionally something gets me thinking enough and my inner game developer moving in a way that becomes very difficult to put into words, though in my conversations with Brenda, and her recent blog post on the topic, I agree: the pleasure of pacing or more slow design. Sometimes speed encourages me to miss a better articulation of what I am thinking of. I have also been thinking about it in a more Foucauldian kind of way, as an ethic of discomfort, for I will never be quite comfortable thinking about these particular games and certainly writing about them, but the respect for that discomfort is part of what hopefully makes this more digested post productive:

…never to consent to being completely comfortable with one’s won presuppositions. Never to let them fall peacefully asleep, but also never to believe that a new fact will suffice to overturn them; never to imagine that one can change them like arbitrary axioms…

What Train and Siochan Leat left me thinking about was more of a focus on “The Mechanic is the Message,” embodiment, and social play. Continue reading »

Jul 292009
 
Shark Sketch

Shark Sketch

It started late last night where I observed several Twitter comments about the RT practice, one which I largely have not used in my Twittering practices. I posted first:

Am I supposed to us the RT function? Is it my way of giving a shout out? What is its purpose? Does it provide points? Extend networks? What?
Followed shortly by:
Sorry, my bad. I forgot. RT saves puppies and kittens from sharks.
This was subsequently RTed out of Simon’s ironic funny bone:
simonFerrari RT @caseyodonnell Sorry, my bad. I forgot. RT saves puppies and kittens from sharks.
This seemed to catch Ian’s fancy:
ibogost @caseyodonnell RT is short for “retaliate.” It’s used to destroy the spirit of the users you RT. Liberal use is encouraged.
To which I posed:
@ibogost Ooooh… I prefer that approach. Why didn’t they use BR or something for “berate”? Can one invent new shorthands simply from use?
His response thusly sent me down one rabbit hole:
ibogost @caseyodonnell Superb. BR =berate; IG =paradoxically ignore; FU =express contempt; DT =dote upon; $R =affirm inaccessibility of the Real
Darius managed to further solidify my desire to drink the kool-aid:
tinysubversions @caseyodonnell Actually, all the Twitter conventions, including @ and # signs, were invented through use. Then Twitter supported them.
And later Christine added:
naptimewriting @caseyodonnell silly, RT saves puppies and kittens from heartworm, not sharks. Students can submit plagiarized papers if they begin with RT.

To what end do I relate this Twitter story? Well, for one, I’ve drawn a shark Continue reading »

Jul 272009
 
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Essay submitted! Love that feeling, which dies horribly on receipt of reviews. Thank goodness there is significant lag in that occurrence. [#]
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Am I supposed to us the RT function? Is it my way of giving a shout out? What is its purpose? Does it provide points? Extend networks? What? [#]
twitter (feed #3)
Sorry, my bad. I forgot. RT saves puppies and kittens from sharks. [#]
 Posted by at 10:07 pm
Jul 272009
 

I’ve recently submitted the title and abstract for my talk at the University of Utah’s, “Frontiers of New Media” symposium. The title and abstract are below. Still attempting to mull it through at the moment. I’m also trying to decide how to incorporate my new more interactive presentation methods.

Managing the Wild Wild East: Controlling the Frontiers of the Global Videogame Industry

More than most new media industries, the videogame industry fiercely guards its borders, colonies, and frontiers. While India has developed a significant mobile game development industry, it operates primarily as an off-shoring site for American and Western European countries. Korea has developed a significant internal game industry, which generates massive numbers of games and content for home markets. China is slowly developing a market similar to Korea and Vietnam follows a model similar to India. What structures, practices, and histories have presided over this emerging structure? What prevents the frontiers from making inroads into the mainstream? This talk examines the current state of the game industry in these four locations and uses India as an exemplary index to help understand these overarching questions.