Category: (dis)continutity
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GDC09: Pitching myAIG
GDC 2009 started off with a bang for me at the IGDA Education Summit’s Game Design Improv with Brenda Brathwaite at the helm and Ian Schreiber and Charles Shami backing her up on the floor. For two hours I had the opportunity to swap places with what I usually force my students to do, design…
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No Popcap Developer Framework Love for the Rest of Us
I’m working on another post related to my efforts on finding useful frameworks and tools chains to use in my classes and independent game development here in Athens, GA. That is a longer post, but this seemed important enough to be its own post. I recently found the Popcap Developer Framework, which for independent 2D…
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Most Uncreative Phish, Ever…
I just received the following email: Dear Webmail account User, This message is from Webmail account update Service team messaging center to all subscribers/webmail users. We are currently upgrading our data base and e-mail center due to an unusual activities identified in our email system. We are deleting all unused Webmail Accounts. to create space…
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New Media and Society Essay: Free/Open Game Development
I decided over the weekend that it was high-time to move my old essay from Flow TV, “The Wii-volution will not be Televised” into the academic arena. In particular it was several recent (not so recent now) articles about Sony “opening” up the PS2 that seemed to push me over the edge. While I have…
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Digital Distribution and the Death(?) of Rentals and Sharing
I have been thinking a great deal lately about what the rise of digital distribution means for the videogame industry. I have also been thinking about what it means, culturally, for videogamers. It is something I’ve been thinking about for a long time, because I’ve heard many game developers talk about how much videogame rentals…
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A Blast from my Academic Past…
My Google Alert for “Casey O’Donnell” or Google Ego Monitor notified me this morning of the re-emergence of my essay for the IEEE Transactions on Professional Communication. I wrote an essay entitled, “Making an Open Source Case for Offshoring.” Because the essay was shorter, short on data beyond my own observations, and a bit risque,…
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Has Atari Changed Phil Harrison or Phil Harrison Changed Atari?
The unfortunate thing about my first semester teaching was that I felt as if I was never going to come up for air. The fortunate thing about that process is that it means I’ve been sitting on a pile of thoughts on a variety of videogame development and game industry issues that I’ve been following…
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Facebook Girl Online…
One of my other favorites from Gradyfest was this little gem, which one of my TELE 3310 students was a major part of:
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The Definition of Remix/Fan Culture and Co-Production
Several folks from the Grady College at UGA pulled together a fantastic assortment of student work Thursday of this last week called “Gradyfest.” I went in with very little in the way of expectations, but I was simply blown away. Not only was I blown away, I found myself thoroughly enjoying the evening. What perhaps…
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The Dissertation is Live
My dissertation is now officially online. I’d not posted the file directly, because I assume that RPI’s servers are doing some sort of tracking that I will likely be less inclined to do. It also makes sense to encourage people hoping to download the document should be getting it from a single source, rather than…