Tag: Independent Games

  • The Consequences of Vilification: The Decline of CS and “Security”

    I wrote a post just about a year ago on how “Hackers and Hombrewers are NOT Pirates.” Like most of what I post to the web, it serves little more than to remind me later of the evolution of my thoughts on particularly relevant research interests. Like beer. Recently however, there has been a resurgence…

  • Prototyping and Tools

    I have spent a great deal of time lately assessing different tool chains for prototyping games in my classes. There are of course a great many options for this, but I wanted to start documenting some of what I’ve been playing with. All of these efforts will eventually be incorporated into a project that I…

  • No Popcap Developer Framework Love for the Rest of Us

    I’m working on another post related to my efforts on finding useful frameworks and tools chains to use in my classes and independent game development here in Athens, GA. That is a longer post, but this seemed important enough to be its own post. I recently found the Popcap Developer Framework, which for independent 2D…