Tag: iPhone
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Ship it! Reflecting on Osy
[Note: For those of you getting this link because of your “(baby)alexis” notifications, I couldn’t help not including you. :)] Osy (“Osy Osmosis”), a game cooperatively developed by myself and members of a research team at the University of Georgia hit the App Store late last night. Osy’s development has spanned just about two years…
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The Price of “Closed” Hardware
I’ve been screaming about it for a while now, 2007 to be precise. But the proof is in the numbers. More game developers are working on the iPhone and soon the iPad. The DSi’s lack of support for an open SDK is particularly nonsensical, given its reliance on less expensive games for download. But, the…
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Why Isn’t There an App Store for My Mac?
I’ve been thinking about it a lot lately, despite the plethora of random crap that has shown up on the iTunes App Store, the ability to go to one place and search for applications has a certain appeal. It got me to thinking more generally about the App Store and digital distribution more generally. Between…
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“Monopolies” Require Distinguishment
One of the most arduous tasks in moving in the US invariably seems to be broadband setup. Ever since my first experience with US West/Qwest in Des Moines back in 1998 setting up DSL, it is a process I dread. One would that in a decade things had improved. My two experiences in Troy, NY…