{"id":1418,"date":"2011-10-07T11:27:52","date_gmt":"2011-10-07T15:27:52","guid":{"rendered":"http:\/\/www.caseyodonnell.org\/blog\/?p=1418"},"modified":"2011-10-07T11:27:52","modified_gmt":"2011-10-07T15:27:52","slug":"cows-and-cyborgs-on-academic-irony","status":"publish","type":"post","link":"https:\/\/caseyodonnell.org\/blog\/index.php\/2011\/10\/07\/cows-and-cyborgs-on-academic-irony\/","title":{"rendered":"Cows and Cyborgs: On Academic Irony\u2026"},"content":{"rendered":"<p>[<a href=\"http:\/\/culturedigitally.org\/?p=3625\" target=\"_blank\" rel=\"noopener\">Cross Posted from Culture Digitally<\/a>]<\/p>\n<p><figure id=\"attachment_1419\" aria-describedby=\"caption-attachment-1419\" style=\"width: 175px\" class=\"wp-caption alignleft\"><a href=\"http:\/\/www.caseyodonnell.org\/blog\/wp-content\/uploads\/2011\/10\/CowClick.png\"><img loading=\"lazy\" decoding=\"async\" src=\"http:\/\/www.caseyodonnell.org\/blog\/wp-content\/uploads\/2011\/10\/CowClick.png\" alt=\"My Cow Clicks\" title=\"My Cow Clicks\" width=\"175\" height=\"127\" class=\"size-full wp-image-1419\" \/><\/a><figcaption id=\"caption-attachment-1419\" class=\"wp-caption-text\">My Cow Clicks<\/figcaption><\/figure> I&#8217;ve clicked a cow. Twice. One <a href=\"http:\/\/http:\/\/kotaku.com\/5846080\/the-life+changing-20-rightward+facing-cow\" target=\"_blank\" rel=\"noopener\">Kotaku article<\/a> and a <a href=\"http:\/\/gamedesignadvance.com\/?p=2383\" target=\"_blank\" rel=\"noopener\">game designer&#8217;s reflections<\/a> on that article got me to thinking about <a href=\"http:\/\/www.bogost.com\/games\/cow_clicker.shtml\" target=\"_blank\" rel=\"noopener\">Ian Bogost&#8217;s<\/a> <em>Cow Clicker<\/em>, again.<\/p>\n<p>I first clicked a cow when I added Cow Clicker as a Facebook application. I&#8217;m sure Ian could even tell me the day that occurred. That&#8217;s the strange thing about Facebook applications and the kinds of access they provide their developers. But that isn&#8217;t the point here. I clicked my cow for a second time during the Game Developer&#8217;s Conference (GDC) in 2011. This was an interesting moment for Cow Clicker and for Ian I suspect. Its a moment that isn&#8217;t mentioned in either of those articles. It was the time of <a href=\"http:\/\/cowclicktivism.org\/#\" target=\"_blank\" rel=\"noopener\">Cow Clicktivism<\/a>. Ian partnered with <a href=\"http:\/\/www.molleindustria.org\/\" target=\"_blank\" rel=\"noopener\">Molleindustria<\/a> and Oxfam to ostensibly turn cow clicks into real cows. It was hard to tell if, or where the irony ended and seriousness began.<\/p>\n<p>Perhaps it was a first volley in what eventually landed in a <a href=\"http:\/\/www.bogost.com\/blog\/gamification_is_bullshit.shtml\" target=\"_blank\" rel=\"noopener\">pile of bull-shit<\/a>. I&#8217;m not sure. There are certainly enough allusions to <a href=\"http:\/\/www.amazon.com\/gp\/product\/1594202850\/ref=as_li_ss_tl?ie=UTF8&#038;tag=sicaodo-20&#038;linkCode=as2&#038;camp=217145&#038;creative=399369&#038;creativeASIN=1594202850\">broken realities<\/a>, Gamification and tongue-in-cheek revolutionary game designers. But this wasn&#8217;t the first time a struggle was being waged between ironic accounts of shit and sincerity about shit. It was the subject of his GDC talk, &#8220;<a href=\"http:\/\/www.bogost.com\/writing\/shit_crayons.shtml\" target=\"_blank\" rel=\"noopener\">Shit Crayons<\/a>,&#8221; because he was also taking it seriously. The subject of Wole Soyinka haunts the entire thing, much like I suspect prison haunts anyone who&#8217;s had to partake.<\/p>\n<p>So why cows and cyborgs then? Because I see, in all of this, parallels to Donna Haraway&#8217;s cyborgs. As I read about Cow Clicker and reflect on players and the designer&#8217;s intention, I see an old problem. The tension for the academic working in an ironic mode isn&#8217;t just that someone might not &#8220;get it.&#8221; But that in making that ironic turn, we&#8217;re also making a playful commitment to the very object we critique. It enters one into a game of cat&#8217;s cradle with another player or group of players that are going to take up and read \/ re-read \/ interpret it in ways that are unpredictable. Of course Haraway jettisoned her cyborgs for dogs and companion species.<\/p>\n<p>The ironic mode is seductive, playful and fun&#8230; at first. But there is also a commitment that one makes in good irony that demands something in return, almost a blood oath. Indeed, if Cow Clicker, like A Slow Year, is a meditation, then it demands commitment to think deeply and carefully about something even if one&#8217;s conclusion is to jettison Cows to heaven. Of course I wonder, if Cows are Cyborgs, what is Ian&#8217;s companion species?<\/p>\n<p>In the end, it is the Cow&#8217;s creator and rapturer that summarizes it best:<\/p>\n<blockquote><p>Or, it&#8217;s both. Or all of them.<\/p>\n<p>I do think this account is a particularly generous, designer-oriented reading. It&#8217;s not wrong. It&#8217;s beautiful. I see it like that sometimes. But it&#8217;s not the whole story either. Like so many things.<\/p><\/blockquote>\n","protected":false},"excerpt":{"rendered":"<p>[Cross Posted from Culture Digitally] I&#8217;ve clicked a cow. Twice. One Kotaku article and a game designer&#8217;s reflections on that article got me to thinking about Ian Bogost&#8217;s Cow Clicker, again. I first clicked a cow when I added Cow Clicker as a Facebook application. I&#8217;m sure Ian could even tell me the day that [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[35,87,178,181,186],"class_list":["post-1418","post","type-post","status-publish","format-standard","hentry","category-discontinutity","tag-cow-clicker","tag-games","tag-serious-games","tag-shit","tag-social-games"],"_links":{"self":[{"href":"https:\/\/caseyodonnell.org\/blog\/index.php\/wp-json\/wp\/v2\/posts\/1418","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/caseyodonnell.org\/blog\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/caseyodonnell.org\/blog\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/caseyodonnell.org\/blog\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/caseyodonnell.org\/blog\/index.php\/wp-json\/wp\/v2\/comments?post=1418"}],"version-history":[{"count":0,"href":"https:\/\/caseyodonnell.org\/blog\/index.php\/wp-json\/wp\/v2\/posts\/1418\/revisions"}],"wp:attachment":[{"href":"https:\/\/caseyodonnell.org\/blog\/index.php\/wp-json\/wp\/v2\/media?parent=1418"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/caseyodonnell.org\/blog\/index.php\/wp-json\/wp\/v2\/categories?post=1418"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/caseyodonnell.org\/blog\/index.php\/wp-json\/wp\/v2\/tags?post=1418"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}