The Transition Year Cover The Transition Year is a map-drawing ... Read More »
Tag Archives: Game Development
Feed SubscriptionThe Flora: A game of long-lived Flora and their many Caretakers
May 1, 2022
The Flora Cover The Flora is a meditative structured freeform ... Read More »
Creative Dying Card Game: A conversation card game for talking about death and dying
May 1, 2021
Creative Dying Card Back Creative Dying is a conversation card ... Read More »
Designing Dating Games: (Re)Designing the “Oldest Game”
May 14, 2020
Abstract: This chapter explores the background, ethics, and design of ... Read More »
Fellowship of Fools
July 2, 2018
We are all Fools on our journeys through this world. ... Read More »
Coursera Specialization – Game Design and Development
November 2, 2015
Brian Winn and I created a Coursera Specialization on Game ... Read More »
What Unity Wants: Fee-fi-fo-fum, I Smell the Blood of a Game En-gun
April 13, 2015
I will be speaking at VCU’s interdisciplinary doctoral program in Media, ... Read More »
Guest Lecture: MSU’s CREATE Science Seminar Series
January 6, 2015
I will be speaking at MSU’s CREATE Science Seminar Series on Wednesday, ... Read More »
Developer’s Dilemma
September 19, 2014
My first book, Developer’s Dilemma is available now [MIT Press, Amazon ... Read More »
Studio Studies: Debugging the Culture and Work of Game Developers
August 7, 2014
The Digital Games Research Association (DiGRA) now annual meeting (it ... Read More »
Mixed Messages: Policing the Public/Private Boundaries of Cultural Production on the Nintendo DS
October 17, 2013
I’ll be speaking as part of a panel at the ... Read More »
Wither Mario Factory? The Role of Tools in Constructing (Co)Creative Possibilities on Video Game Consoles
July 15, 2013
Abstract: This article examines the role that game development tools ... Read More »