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Twitter as a Platform?

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I’ll be presenting as part of a panel at the Foundations of Digital Games in Raleigh, North Carolina on May 30, 2012.

Drawing together the panel, this presentation examines the arguments of each of presenters and posits the question, “is Twitter a game development platform?” Drawing on platform studies, this presentation examines twitter’s potentiality as, “[w]hatever the programmer takes for granted when developing, and whatever, from another side, the user is required to have working in order to use particular software, is the platform” (Montfort and Bogost, 2009, pp. 2-3). Examining the source and gameplay of several Global Game Jam games from 2011: TwitApocalypse, Twoetwy, and Tweet URANUS and their use of Twitter as a means for understanding how Twitter complicates the conceptual category of platform.

About Casey O'Donnell

Casey O'Donnell is an Associate Professor in the Department of Media and Information at Michigan State University. He is part of the games faculty and Games for Entertainment and Learning (GEL) lab at MSU. He is also part of the game development collective Affinity Games. His research examines the creative collaborative work of videogame design and development. This research examines the cultural and collaborative dynamics that occur in both professional "AAA" organizations and formal and informal "independent" game development communities. His research has spanned game development companies from the United States to India. His research examines issues of work, production, copyright, as well as third world and postcolonial aspects of the videogame development workplace.

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