Casey O'Donnell

(Anthropologist/Researcher of)Game Maker(s)

Wither Mario Factory? The Role of Tools in Constructing (Co)Creative Possibilities on Video Game Consoles

Games and Culture Cover
Games and Culture Cover

Abstract:
This article examines the role that game development tools have in the design and creation of video games. It does so through the lens of a series of patents by Nintendo that outlined the technological foundations for a truly (co)creative production platform for games. Game development tools shape and are shaped by the kinds of games they are used to produce as well as the underlying technologies of game consoles. The roles, sites, and means by which users are allowed to or encouraged to engage with (co)creative tools significantly impacts the kinds of interventions users may make. The article makes the argument that tools, like Mario Factory, form a technological foundation for (co)creation, participatory design, and convergence at a level that differs significantly from the current forms.

Get It (You can also contact me directly…):
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Citation:
O’Donnell, C. (2013). Wither Mario Factory? The Role of Tools in Constructing (Co)Creative Possibilities on Videogame Consoles. Games and Culture, 8(3), 161-180. doi:10.1177/1555412013493132

Pre-review Text:
 Mario Factory RnR Final Formatted

12 thoughts on “Wither Mario Factory? The Role of Tools in Constructing (Co)Creative Possibilities on Video Game Consoles

  • Rick Jakubowski
    December 1, 2015 at 5:41 pm

    Casey,
    I’m in your Cousera class, “Business of Games and Entrepreneurship” and would like to get a copy of your article “Wither Mario Factory”.

  • Adam Dodd
    March 4, 2016 at 6:46 am

    Hi Casey,

    Could I also get a copy please? I’m taking Business of Games and Entrepreneurship currently.

    Many thanks,

    Adam

  • David.O.
    May 7, 2016 at 8:46 pm

    Hi Cassey, I’m taking the Business of Games and Entrepreneurship course on Coursera, I was wondering if I could get a copy of the “Wither Mario Factory” article.

    Thanks.

    David.

  • Varun Kapoor
    May 25, 2016 at 7:01 am

    Hey, I’m in your courser class too. Can I get a copy of the article?

  • Danielle Jadusingh
    October 1, 2016 at 11:27 pm

    Hey can I get a copy of the paper. I am also on coursera doing the course on Business and games.
    Thanks you.

  • John T Carr
    October 23, 2016 at 10:15 am

    I am also in the coursera course and would like a copy of the article to read.

    Thanks,

    John

  • April
    October 31, 2016 at 6:59 pm

    Hi Casey,
    Would you please send me a copy of your article “Wither Mario Factory”? I am taking your Business of Games and Entrepreneurship class.
    Thank you
    April

  • Amir Fatemi
    January 24, 2017 at 4:58 pm

    Hi Casey,
    I’m in your Cousera class, “Business of Games and Entrepreneurship” and would like to get a copy of your article “Wither Mario Factory”. Can you please send a copy to my mailbox?

    Thank you, Amir

  • Annabel Fan
    June 30, 2017 at 10:43 pm

    Hi Casey,

    I’m also taking the Business of Games course, could I get a copy of this article?

    Best,
    Annabel

  • Mateus
    July 5, 2017 at 8:29 pm

    Casey,

    Same here, Coursera student.
    Im taking Business of Games and Entrepeneurship. Would you please grant me a copy of your article?

  • Armando Marques da S Sobrinho
    November 24, 2017 at 5:53 pm

    Hi Casey
    I’m in the specialization Game Designer and Development and concluded your “Principle of Game Designer” class and get painfully in you “BGE” class and want to know if you can send me one shirt of gamedev?
    thanks

  • Hady Hesham
    March 25, 2018 at 10:25 am

    Hi Casey,
    I’m in your Cousera class, “Business of Games and Entrepreneurship” and would like to get a copy of your article “Wither Mario Factory”.

    Regards ,

Comments are closed.